Nerd Nite at the last there was an interesting talk on fashion theory and fashion trends, they develop and how they are controlled. That was a theme after Heather's tastes. Above you, they can in their "bloomers" to see that I personally find very cute.
I found the review of the neural background of motivation in relation to computer games is very interesting. In principle, a well-made computer game is designed to give the player a sense of achievement, pour the dopamine in the brain and produce a feeling of happiness. But it must not be too easy or too repetitive. That was really interesting to see what expenses run game companies to exploit this mechanism as well ...
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